The RB1 Machine Mission:
To make Fantasy Football player’s teams, seasons, and playoff runs simpler, more enjoyable, and more successful.
The RB1 Machine History:
It took me several year’s worth of failed attempts at trying to be the rouge-thinker in my Fantasy Football drafts to accept what has oft been touted as a foundation of championship Fantasy Football teams:
Great running backs—ideally RB1’s—and lots of ‘em.
And when I finally accepted that I wasn’t smarter than the past 50 years of conventional Fantasy Football wisdom, and that I needed to focus first and foremost on a stable of solid running backs as the foundation of my team, I began scoring more points, winning more games, always making the playoffs, and even winning my league. But even though I had fully welcomed my new running back overlords, I found it frustrating to discuss Fantasy Football running back tiers, like RB1, RB2, etc., because there was no uniform method of running back designation. One guy might say that a running back is a low-end RB1, while another may say that same running back is an RB2; the combinations were endless but my patience with the constant disconnect wasn’t.
And that’s why I’ve launched the Fantasy Football RB1 Machine (currently in Beta), to, once and for all, define Fantasy Football running back tiers. Through thorough analysis of past Fantasy Football running back data, I believe that I’ve been able to do just that, and of course, I keep a heavy focus on the light of my Fantasy Football life: the RB1.
The RB1 Creator:
My name is Jeremy. I’m a proud Texan and sports nerd from San Antonio, and I love working with Python and MySQL to solve complex problems by creating data sets that illuminate trends and provide clarity for sound decision making.